

- #GSX GROUND SERVICES FOR FSX UPDATE FOR FREE#
- #GSX GROUND SERVICES FOR FSX UPDATE UPDATE#
- #GSX GROUND SERVICES FOR FSX UPDATE FULL#
- #GSX GROUND SERVICES FOR FSX UPDATE FREE#
#GSX GROUND SERVICES FOR FSX UPDATE UPDATE#
That's why this update took so long: after we started to see how much better the remade objects looked like, we keep remaking them, and this took the better part of the past 6 months. For PBR to be really effective, the object must be remade, so textures could be generated in a coherent way, starting from the modeling, which affects the choice of materials and how they react to light. Lots of GSX objects started to show their age and, the experience of working with PBR even before P3D4 got it, has told us that, "just" updating textures won't give very good results. We haven't "just" updated the textures to PBR. (P3D4.4+ only): Most objects remade in native P3D4 PBR format, with entirely new models and animations. This is just the first step of the overall Pushback revamping, we won't surely stop here, and push/pull and gate-to-gate will come but, we wanted to release it as soon as possible with the feature that affected the most those creating airports customizations. This will allow GSX to do tricky Pushbacks which weren't possible before, especially in tight spaces, and the final point you'll specify, will result in the airplane front gear to be placed exactly where you wanted to be, with the desired heading. Instead of being constrained by an existing node of the AFCAD, GSX can be set to use a final point that can be freely specified, both in location and in the final heading AND an "anchor" middle point, which can also be specified freely, through which a smooth curve will be automatically fitted, without being constrained by the location of nodes in the AFCAD.
#GSX GROUND SERVICES FOR FSX UPDATE FREE#
The Free mode is where the power really lies. In addition to that, the Pushback customization works in two different ways: Snap Mode and Free Mode. The main improvement of the Custom Pushback is the ability to set custom pushback points visually, like other GSX vehicles, without having to insert Lat/Lon coordinates manually. And even if you aren't, we are sure there are many talented users and scenery developers that will share their creations. This is only the FIRST step of the planned Pushback Remake, which will hopefully be the focus of the next major update, but we wanted to start something as soon as possible, to give something to play with for all of you passionate about customization. Yes, while the main focus was the PBR update, we would like to start with this "surprise" feature, which we kept under wraps so far. Custom Pushback improved, with visual customization in the editor, using two modes, Snap to AFCAD lines and Free mode. This is, by far, the biggest update GSX ever got, and it has been in development for the past 6 months.
#GSX GROUND SERVICES FOR FSX UPDATE FULL#
Support for full Airport Customization, already enabled with all FSDT sceneries and some 3rd party, allowing better integration with any airport, also to be distributed and installed automatically by the Live Update feature.įsdreamteam is happy to announce the release of the long awaited FREE PBR update for GSX.

#GSX GROUND SERVICES FOR FSX UPDATE FOR FREE#
GSX works FOR FREE AT ALL FSDT AIRPORTS, because it greatly enhances the previous ParkMe™ feature, and it integrates perfectly with our airports.

GSX, Ground Services for FSX and Prepar3D, it's a revolutionary new product that simulates several operations on ground, like Marshalling, Catering, Boarding/Deboarding of passengers and Baggages, Stairs, Refueling vehicles, Pushback with realistic behavior, Folllow Me cars, Docking System and more, all featuring many native FSX animations and belivable human characters.
